27.4.11

NO ESCAPE


Not even on this blog. Especially not when I had to get off the tube at Green Park, part of which has been turned into a shark cage for the soft-bodied journalists that must dive into the carnivorous ocean that is the public at large.


Anyway, I wondered down there over lunch and, for some reason, when faced with the sea of tourists and journalists swarming around Buckingham Palace in the sunshine, I decided to take a picture of this thing instead.


Because Buckingham Palace is always there, and this thing's new.

I was going to take a photo of the flags along the Mall, but I realised I couldn't do it without winding up in someone else's picture. On which note, in all the coverage of people flocking to the area, if you see a young man in a suit stopping to check the time on his phone, and then walking on with a glance to the side that says, "Oh hey, a television camera." That's totally me.

26.4.11

Q+A

I answered some questions here. Mostly focused on interactive fiction, and my entry to IFComp.

23.4.11

The Reflexive Engine V

[Chapter List]

Once Cracksman's Gang

She wafted into the room and threw herself into the high backed chair opposite the corpulent Cracksman. As she kicked her feet casually onto his desk, the two men in the room stared at her pale ankles. The rhythmic cranking of the mill machinery reverberated up through the floor.

“The job's done?” Cracksman asked, trying to keep his gaze level with her eyes.

She smiled. “Of course.”

He grinned in return. “You're the best, Jez.”

She absently drew her dagger and picked at a nail with the point. “I know.”

Cracksman nodded to the other man, a fellow with the tell-tale lop-sided hunch of a badly done graft. A bulging sack of gold coins was dumped onto the desk before her.

Her smile widened. “By the way,” she said. “I've found an opportunity. A distant opportunity.”

Cracksman frowned. “I see. I must say I'll be sorry to see you leave. It can be hard getting things done around here without you.”

“I think it may be a big job,” she added. “I'd need a gang.”

“Well, if you need any advice,” Cracksman said, “you've only to ask.”

“What I need,” she repeated, “is a gang.”

Cracksman glanced at the lop-sided man.

You have a gang,” she said, slowly.

“We work the town,” he said. “I can't spare anyone for an expedition.”

She slipped her dagger back beneath her overcoat. “What a shame. Especially with your hands on top of the desk, instead of near the carbine you keep strapped beneath it.”

The lop-sided man plunged his hand into his jacket, but she was quicker, a pistol suddenly in each hand.

*

The workers stared at her as she left Cracksman's office. The two gunshots would have been audible even over the rumbling of the mill's water-driven machinery. Those workers larger and less obviously occupied than the others - Cracksman's footpads and thugs - regarded her with special attention.

“Cracksman is dead,” she announced. “I'm in charge now. Does anyone have a problem with that?”

With a bellow of inarticulate rage, a solid slab of a man charged her, fists clenched. And with four quick stabs of her dagger, she pierced each ventricle of his heart.

“Does anyone else have a problem? No? Then we shall be going on a little expedition.”

22.4.11

Friday Christmas Tree Worm Blogging

Image Credit: Nick Hobgood
Some rights reserved
Image source

Just getting into the spirit of the season.

21.4.11

Thursday Book


1920s Britain - Janet & John Shepherd

A slim reference, with little interest in narrative or theory. A nice recap of things I've learned elsewhere.

Really, I just bought it for the pictures.

18.4.11

Monday Movie: Evil Dead 2


An isolated rural cabin seems like the perfect romantic getaway for Ash (Bruce Campbell) and his girlfriend Linda - but little do they know that the absent occupants had been dabbling in the occult. When Linda is possessed by a Kandarian demon, Ash (perhaps a bit too readily) decapitates her with a shovel and buries the body. And this is only the start of his ordeal. By the time relatives of the cabin's owners arrive to discover the blood-soaked, unhinged man barricaded inside, it may not be easy for them to accept where the real danger lies...

The first thing that's apparent about Evil Dead 2: Dead by Dawn is the bold and dynamic direction from Sam Raimi, readily lifting this otherwise shaky and low budget film above its B-movie roots. The next thing you'll notice is just how damn funny and scary the film manages to be, often at the same time. The scares come from meticulously crafted shocks and a relentlessly sinister atmosphere. The comedy comes from the slapstick violence, and the absurd situations that develop - both probably exemplified by the sequence in which Ash fights his own possessed hand, before severing it with a chainsaw... at which point he's then forced into a game of cat and mouse with the now independent appendage.

And for all that the film could be claimed to boil down to making you jump out of your seat and split your sides laughing, it does still continue to maintain its atmosphere throughout, constructing a Lovecraft-style mythology of its own, and brutally but steadily fashioning Ash into an iconic horror hero. Add to all that one of my all-time favourite endings to a film, and you've got one heck of a cinematic experience - if you can stomach it.

16.4.11

The Reflexive Engine IV

[Chapter List]

Charlie

She crouched beside an uneven road, sheltering among unkempt trees that bordered neatly tended fields. A tall, broad-shouldered woman, her skin was dusky-toned and her golden-brown hair gathered into a long braid. She wore the white breeches and black coat of some foreign military, a sabre hanging by her side.

Her eyes flicked up at the sound of footsteps and casually - almost lazily - she strode out into the path of three darkly dressed men who led a horse-drawn cart piled high with bric-a-brac.

The foremost of the three removed his tricorn hat and bowed. “Well, hello, Miss. How are you this fine day?”

The other two laughed, hands resting on the butts of holstered pistols.

She stood facing them, feet apart, and spoke quietly. “Turn back.”

The leader looked from one to the other of his lackeys, and all three laughed. “Please,” he said. “The villagers have hired you to protect them, I suppose? They're not worth it, honestly. Take their gold and leave them.”

She placed her hand on the hilt of her sword.

The leader let the reins of the horse fall from his hand. All three men now stood ready to draw their pistols. “There are three of us,” the leader said. “You don't stand a chance.”

A strong breeze whispered across the fields, hissed through the leaves of the trees, and scattered gravel across the road. The woman drew her sword.

Before the foremost man could fire, his arm was severed at the elbow. A split second passed and the tip of the woman's sabre protruded from the back of the man to his left.

The third man fired his pistol with a blast of smoke. A moment later his head was at his feet, his body toppling awkwardly over it.

Clutching his stump, the only man left alive fell to his knees. “He... shot you!”

“Yes,” the woman said. “He did.”

With a flash of silver, all three of the footpads lay dead at her feet.

She approached the horse, and the animal reared up - the whites of its eyes showing, the scent of blood in its nostrils. She caught its reins with a firm, but gentle hand and patted its haunches reassuringly, before turning to the laden cart it was harnessed to.

Something in the pile of bric-a-brac groaned.

With a clatter of displaced trifles, the woman threw back a sheet to reveal an elderly man: wild-haired, gagged and bound. With a few flicks of her sword she cut him free.

“Thank you,” the man gasped, sliding off the cart and rubbing his wrists. “Thank you. Things have been going from bad to worse for me, and I thought they were about to wind up as bad as they could get, if you know what I mean. I can't tell you- Wait, where are you going?”

The woman stopped in her tracks and looked back at him.

“You can handle trouble, right?” he asked.

She nodded. “Yeah.”

“I've lost something,” the man said. “Sheets of paper with holes in them. They don't look like much, but they're worth more than you can imagine.”

“Code?” the woman asked.

“Something like that.”

The woman nodded again and, sabre sheathed, began to walk down the road, drawing the horse along by its reins. The elderly man followed quickly after.

12.4.11

So

I am up to something. I should have a thing done by next week. At least, if I meet my deadline.

So, expect a thing.

9.4.11

The Reflexive Engine III

[Chapter List]

Beau

The windows were shuttered against the daylight, absolute silence prevailing within. Half a dozen men sat around the table, brooding over their cards.

“Your deal, Beau,” said the man with the pointed goatee.

Beau smiled. Unnaturally beautiful, immaculately dressed and, to see the pile of coins in front of him, improbably lucky. He gathered the cards with his perfect hands and began to shuffle.

“Wait,” Goatee said, holding out a hand. “You're quick. I'll give you that.”

Beau tried to look puzzled. “What do you mean?”

The other men at the table glanced at one another. Hands began to slide quietly towards belts that held pistols and daggers.

“I know what you are,” Goatee continued. He tapped a finger to the side of one eye. “I am too. I'd see what you were doing even if you weren't always winning when you dealt the hand.”

“A cheater?” one of the other players snarled.

“We have something very special in store for cheaters,” another added.

“I don't want any trouble,” Beau said, setting down the cards and holding out his hands.

The largest man at the table threw back his chair and leapt to his feet, towering over the others. “Well, you've got it anyway.”

With a sudden jerk of his arms, Beau held a small pistol in each hand. Firing both at the same time, he dispatched two of his opponents in one blast of gunpowder, sliding down from his chair and beneath the table just as the giant's fist ploughed through the space previously occupied by his handsome face.

The next blow overturned the table, clearing the line of fire for the two pistols he had pulled from the back of his belt, one bullet smashing the giant's lantern jaw, the other sending Goatee tumbling through the shuttered window.

The last two men raised their weapons. A fellow with a jagged scar across his face aimed his pistol and fired, only for his target to roll forward at the last moment, dodging the bullet and pulling another pair of pistols from his expensive shoes. As the scarred man wrestled with the pouches of shot and powder in his jacket, the only other man standing was shot through the heart in the act of throwing his knife.

Beau got to his feet and dusted down his breeches, watching the scarred man struggle to reload. “I still have a pistol I haven't fired, you know.”

The scarred man dropped his gun and held up his hands. “Take the money. I won't stop you.”

“Of course I'll take the money,” Beau said. “But I can't get a reputation as a cheater, however deserved it might be. One can only cheat the ignorant, don't you agree?”

The scarred man nodded frantically. “I won't tell anyone.”

Beau sighed and waved his pistol back and forth. “But I'm far too trusting. It's my chief flaw. I really should shoot you.”

“I have something else,” the scarred man said, reaching a trembling hand into his waistcoat.

Beau tutted. “It had better not be a pistol. I really have the advantage here.”

But the scarred man produced several folded sheets of paper and handed them, shakily, to the man holding him at gunpoint.

“Blank,” Beau said. “And full of holes. You have a most peculiar sense of humour.”

“I was playing against a professor of some sort, really down on his luck. He lost everything, and this was all he had to put on the table to try and win it back. He said it was worth a fortune.”

Beau raised a slender eyebrow. “Really? Maybe you're the one who's too trusting. Look, toddle off. And we'll both forget we ever knew one another.”

The scarred man blinked, and then took off like a rocket.

Beau dropped the blank sheets of paper on the floor and righted the table, before sweeping his ill-gotten gains into a large purse. One by one he returned his pistols to his belt, sleeves and shoes.

He sighed. Reloading them all would be such a chore.

About to leave, he stooped down on a whim and picked up the blank pages, holding them up to the light that poured in through the broken shutters. The holes in the pages were neat and orderly: some square, some rectangular.

“A fortune,” he mused.

He half made to throw the pages down again, then stuffed them into his riding coat and strolled outside, pockets jangling.

7.4.11

PUNCH PUNCH KICK


I won't claim to be any good at it, but I'm finding the Streets of Rage Remake pretty fun to play. In particular, for a game that boils down to just walking around punching and kicking people, there's an impressive amount of variety and inventiveness to its branching levels.

Hat tip GameCentral Inbox.

6.4.11

A Rusty Friend



Rain Town, by Hiroyasu Ishida.

Make sure to keep watching after the credits.

Hat tip Twitch.

4.4.11

Monday Movie: 5 Centimetres Per Second


As a thick snowstorm closes in, the young Takaki embarks on an unexpectedly difficult journey to reach his erstwhile schoolmate, long-time pen pal and potential soul mate Akari. When he does eventually reach her, it's a moment of profound romance and intimacy that will overshadow every subsequent relationship he has.

Makoto Shinkai's 5 Centimetres per Second is a sixty minute character study told in three parts, charting Takaki's single perfect moment with Akari, and his inability to recapture the electricity of a love that arguably never really happened outside his head in the first place. The monologue voice-overs that accompany the story are over-earnest, but everything else about the film shows surprising restraint for a portrait of adolescent love. The spoken dialogue is natural, and the ambient sounds blend perfectly with visuals that are simply exquisitely gorgeous. The colours, lighting effects and level of background detail are almost overwhelmingly sumptuous.

My favourite of the three chapters is definitely the second one, in which the monologues are pushed to the back seat and we're introduced to Kanae, an adorably shy and indecisive girl with a terminal crush on Takaki. Compared to the barefaced angst on display in Takaki's two chapters, Kanae's story presents the heartbreak of unrequited love as something almost brave and honourable.

Although 5 Centimetres per Second may stumble, it does so on the road to being a perfect little movie. I definitely understand why Shinkai is seen by many as the next big thing in Japanese animation.

2.4.11

The Reflexive Engine II

[Chapter List]

Jezebel

In shirtsleeves and waistcoats, the two men pored over tattered maps and yellowed books. Little outside their immediate thoughts bothered them. The housemaid thought to open the curtains, letting light in through the ornate, baroque windows, and they noticed only that the words flowed more easily from the page, that their scribbles on the wall-mounted blackboard accumulated more quickly and legibly. The tea she proffered slipped down their throats almost by reflex, and the plates of breakfast were ignored. She stoked the fire, and they merely loosened their collars.

When the stranger entered - a tall woman: pale, dark-haired and dark-eyed - she too went unnoticed. She thanked the housemaid for escorting her in, waiting for the younger woman to leave before removing her bonnet. She watched the two men for a minute or so, observing their frantic work and the way it revolved around the chattering machine in the corner.

And then she reached into the dark overcoat she wore over her loose, high-waisted dress, and retrieved a flintlock pistol, discharging it into the nearest man with a thunderous crack. He spun round, eyes wide, and fell to the floor, dead. The other man stared open-mouthed at the stranger, his train of thought finally derailed.

The stranger drew a second pistol and pulled back the hammer. She glanced suddenly back towards the entrance, expressionless and unreadable. After a split-second's thought, she fired through the door, leaving a neat hole just below the keyhole.

The surviving man lunged for the fireplace, grabbing the poker, but with a flash of metal he had dropped it, and the woman was beside him, the point of a long dagger at his throat.

As she pressed forward, he squeezed back against a wall of books. He spoke quickly, trying to spit out the words before it was too late. “Cracksman sent you, didn't he?”

Still stony-faced, she said, “Of course.”

“There's nothing of value here. Kill me and my debts will never be honoured.”

“Unfortunately for you,” she said, pushing the dagger forward, drawing blood. “I still get paid.”

“I know where to find a massive fortune!” he gasped.

“Shame you couldn't have found it sooner.”

“It only just revealed itself. Let me live, and you can have it. Actually, I can have it too. That's its value.”

She extended a manicured, short-nailed hand and skilfully buttoned up his collar, dagger held steadily all the while. “That noisy machine has something to do with it, doesn't it?”

Perhaps relieved to still be alive, he actually smiled. “Yes, yes it does.”

Her impassive mask cracked, and she smiled back. “Then I don't need you.”

With a jerk of her wrist, blood sprayed over the bookshelves, and the man's body hit the floor.

With a glance at the clattering machine, the stranger strode to the door and opened it. Outside, the housemaid lay gasping on the floor, a hand to her stomach, blood spilling out between her fingers. “I told you to go to into the village and post my letter,” the stranger said. “No good comes of listening at keyholes.”

The girl sobbed with pain. “The letter was blank.”

The stranger sighed. “Of course, the kettle. No good comes of steaming open letters either.” She crouched down beside the girl. “It hurts doesn't it?”

The housemaid nodded, eyes screwed tight.

The stranger slid an arm around her shoulder, drawing her close, kissing her forehead. “Shush. Just bear it a second longer.”

The light from the baroque windows flashed briefly on the blade of her dagger.

*

As she wandered back into the room of the two learned gentlemen, cleaning her dagger with a handkerchief, a bird began to plaintively sing outside.

She sheathed her blade, and laid out her two empty pistols on a writing table, running her fingers contemptuously through the garbled notes laid out upon it. All the while, the chattering machine vomited out a long strip of paper, punching it through with holes.

Her cold, eagle eyes followed the strip's coiling path, watching for patterns.

31.3.11

Thursday Book


Biomega, vols 2-5 - Tsutomu Nihei

The first two volumes of Biomega seem to set the pace for the rest of the series: synthetic human heroes ride around on supersonic motorcycles, blowing the shit out of biomechanical zombies and the masked transhumans responsible for them. At one point in volume two, the series' iconic talking grizzly bear, Kozlov, remarks that there now seem to be no normal human beings left. You might take this for a throwaway acknowledgement of a genre-typical setting, but Nihei has actually shown some measure of development in his world up to this point, and its an omen of things to come.

The third volume sees both hidden fracture lines and unexpected alliances become apparent in the frantic build-up to a massive conflict of post-human ideals. It's clear early on in the story that Nihei isn't afraid to follow strange speculations through to their extreme logical conclusion, and the culmination of this conflict in volume four results in such a stonking great development in the story that I don't want to spoil it, save to say that at one point a hole is blasted right through planet Earth.

But the thing that impresses me so much about this series is that for all its epic scale and unswerving commitment to massive ideas, this is always first and foremost a laconic action comic. Far from being laden with exposition, Nihei often has his characters barrel headlong into the surreal aftermath of a new plot point, only explaining it after the fact. Things which have a visual consistency with the otherworldly logic of the settings are frequently left satisfyingly unmentioned in the dialogue. In this way Biomega manages to be both fast-paced and also surprisingly thoughtful speculative fiction. I'm eagerly anticipating the final volume.

30.3.11

Omnomnomnomnom



Skip to 1:40 for a strangely beautiful 2001-esque take on Asteroids.

26.3.11

The Reflexive Engine

Just trying another little series. I'm going to try and keep each chapter relatively short (I'm aiming for 500 words), and I'm also going to maintain this post as a contents page of sorts.

I: The Golden Egg
II: Jezebel
III: Beau
IV: Charlie
V: Once Cracksman's Gang
VI: Parts
VII: Lakechurch
VIII: The Skysail
IX: Thanks for the Horse
X: Travelling Salesman
XI: Fission

The Reflexive Engine I

The Golden Egg

They clambered up streets strewn with rubble, weaving between the wild plants that spilled out between uneven cobblestones. Ahead, the ragged skyline stretched across the horizon, ruined buildings reaching broken limbs towards the storm clouds above. And either side were the neoclassical façades of long-deserted embassies and galleries, windows broken and door frames empty.

She stopped suddenly, and her brother stumbled clumsily into her back, almost dropping his musket.

“This one,” she said.

He looked the building up and down, trying to catch his breath. He was a big lad - powerful, but too clumsy to keep pace with his lean sister on ground like this. “Are you sure?”

She looked back over her shoulder at him, hair cropped short, almost sexless in her breeches and overcoat. Like the others, he had long since grown used to her once scandalous antics.

“Trust me,” she said, and led him through broken double doors.

Within, weeds broke up through a marble floor scattered with rotting detritus and massive bones. The grey light of the overcast sky broke in through shattered windows and cracks in the ceiling.

“Did there really used to be creatures this huge?” he asked, looking at the bones piled on a nearby pedestal.

She nodded and looked around at the markings on the walls. “Of course. But they were too big to ride. People would have always used horses for that. Come on, this way.”

He followed after her, down a shadowed hallway. It wasn't a thing he could understand - why she could read, or how she did it. But it made her useful. Made the others shut up about her many oddities.

He tripped over something, and looked down, recoiling from the golden arm that lay severed on the ground. “Cathy!”

She whirled around, a hand on the the pistol tucked into her belt. “Boyo,” she sighed, a note of disappointment in her voice that made him flush with shame. “You have to get over this fear. The clockwork men don't move anymore. And they never will.”

She turned and went on. And he followed after, still red, still clutching his musket tight in both hands.

The corridor opened into a room with an arched roof. An overgrown tree pushed in through the window, clouds of dust dancing in the thin beams of light that made it through its branches.

“A dead end?” she asked, surprised.

He looked around. Two golden figures lay together in the far corner, slumped against the wall - clinging to one another. “I don't like this, Cathy. Let's go.”

She looked at the markings on the walls, ran a finger through the years of accumulated dust that covered them. “Wait.”

Her fingers slipped through the dust, and then through the wall - no, not a wall: a thin curtain, hidden in the dust and shadows, closing off an alcove. Brazenly, without caution or care, she yanked it open.

He gasped. His sister fell back, landing on her backside with a thump and throwing up a thick cloud of dust. The room lit up, bright rays shining out from the alcove. From the great golden egg that sat on its pedestal, as large as a person curled up into a ball.

They could both only stare.

“What is it?” he asked, eventually.

“I don't know,” she said. And then: “Valuable.”

He was reluctant to approach it. “It looks heavy. We'll never carry it back.”

She got to her feet, unable to take her eyes off the perfect, radiant shell. “Go back to the caravan, Boyo. Bring a shire horse.”

He stared dumbfounded at the egg, and then tore his eyes away, running back down the corridor, musket slung over his shoulder. His feet clattered and scraped against the marble floor, drumming an irregular rhythm as he passed a closed off room, its door obscured by shadow.

Inside the room, the autotelegram stirred from its decade of slumber and began to quietly tap out a message.

24.3.11

Thursday Comic


Batman: The Long Halloween - Jeph Loeb, Tim Sale

Shrouded in corruption, Gotham City's Falcone crime family seems unstoppable. But three different forces for justice have allied against them: police captain James Gordon, district attorney Harvey Dent, and masked vigilante Batman. And on the opposite side of the law, Catwoman, the Joker and the mysterious new Holiday Killer seem to have it in for the Falcones as well. Faced with the rising tide of Gotham's freaks, kingpin Carmine Falcone decides that his only option is to fight fire with fire...

Compared to his cramped and hyperactive introduction to Hush, Loeb has a lot more room to work in on this book, as well as a much more grounded story. The result is a gripping mystery thriller that's not quite as clever as it thinks it is, but still managed to keep me guessing to the end (even if it does seem to go a twist too far in terms of credibility). Some of the dialogue is pretty weak (every single one of Alfred's lines is painful), but for the most part this is the kind of dark, gritty, street-level story you want from a Batman book.

Tim Sale's art is beautifully stylish, evoking the shadowy aesthetic of a well shot film noir, but it's often loose and not very detailed, which is not really to my tastes. Nevertheless, after reading The Long Halloween, I can easily see why this is an oft-cited source text for Christopher Nolan's Batman movies.

17.3.11

Thursday Comic


Batgirl: Year One - Scott Beatty, Chuck Dixon, Marcos Martin, et al.

You'd think that having the police commissioner as your father would help with a career in law enforcement, but Barbara Gordon finds that her overprotective dad only gets in the way of what she wants to do. Even Gotham City's freaky superheroes won't pay any attention to her talents - at least, until one Halloween when the bat-costumed Babs crosses paths with Killer Moth, a man who wants to be to Gotham's underworld what Batman is to its law abiding citizens.

So you may have noticed that Oracle, a.k.a. Barbara Gordon, formerly Batgirl, is my favourite superhero. That "formerly Batgirl" bit is, of course, one of the many cool things about the character, but I have to say that for me the emphasis is kind of on the formerly. This backwards-looking book, then, could almost be aimed at me, as throughout Batgirl: Year One, a lot of common criticisms of Babs' Batgirl are retroactively countered (isn't she just a cheap knock-off of the main Bat? Why isn't she Batwoman?) Which is nice... if also kind of cheating.

More effective are the nods to her future - the references to oracles are a little heavy-handed, but nifty all the same, and while having Black Canary (seen above, THOK-ing) beam into the story from a space station may set a stark contrast to the brutal realism of Batman: Year One, it's the (somewhat rocky) start to a friendship that will come to underpin Birds of Prey, my superhero comic of choice. Elsewhere, a couple of casual comments about the Joker take on a chilling significance in the wider context.

Probably the strongest thing about the book is the art: bold, colourful and rather cartoony - reminiscent of Bruce Timm's animated character designs. It sets a distinctively Batgirl-ish tone to the book, and probably does more to convey the character of the young Barbara Gordon than the internal monologue that crowds each panel. The story itself has its strong and its weak points, but it does the job: neatly defining Barbara Gordon's adventure-seeking Batgirl, while also quietly scattering the seeds that will grow into a mighty Oracle.

15.3.11

Sweet 'n' Sour Mash-Up



Mind... blown.

The care and attention to detail in this thing are amazing.

Via the GameCentral Inbox.

14.3.11

Monday Movie: The Illusionist


As the music hall gives way to the music concert, a French magician winds up doing a small gig on a remote Scottish island. There he meets a young woman who doesn't seem to realise that he's not the worldly star she takes him for. When she follows him back to London, the conjurer struggles to make ends meet, and keep a smile on her face.

While Sylvain Chomet's earlier Belleville Rendez-vous was a raucous adventure with an undercurrent of bitter realism, The Illusionist takes the opposite tack, telling a melancholy, ordinary story tinged with cartoonish magic. The focus is on emotion over plot, effectively aided by the beautifully detailed animation, but the film perhaps feels a little undernourished as a result.

10.3.11

Thursday Comic


Birds of Prey: Sensei and Student - Gail Simone, Ed Benes, et al.

Black Canary, the Gotham superheroine with the voice of a sonic weapon, is in Hong Kong to visit the death bed of her former martial arts master - a man who was also apparently one of the many tutors of ice cold assassin Lady Shiva. Someone seems too impatient to let nature take its course, however, and their sensei is murdered, leading the two women to form an uneasy partnership in pursuit of the guilty party. Meanwhile, back in Gotham, the USA PATRIOT Act comes calling for Oracle, and, in the absence of Black Canary, she's once again forced to call upon her least favourite vigilante, Huntress.

A few months back a genuine comic book store opened up in my two horse town. I dutifully paid a visit, expecting a decent selection of independent and Japanese comics. I was disappointing to find a range vastly inferior to that in my local bookshop. Later, I went back looking for a couple of specific superhero comics. And I still couldn't find what I was looking for. Instead, I found this: one of the two Gail Simone Birds of Prey collections that I don't already own. Score one, local comic book shop.

This is basically the Birds at their best: a relatively small cast; a focused, character-driven story; and a dearth of the greater excesses of superhero mythology. The typically bright and bold artwork of Ed Benes (who does most, but not all of the pencilling) fits the mood perfectly - even if his penchant for T&A goes spectacularly overboard on some pages. And Simone writes great dialogue: with just a few speech bubbles she can express a compelling and entertaining relationship between even the bitterest of enemies. It all makes me rather happy that the latest issues of Birds of Prey are now back in her capable hands.

7.3.11

Monday Movie: Little Big Soldier


In the aftermath of a brutal battle, only two survivors crawl out of the heaped bodies: a reluctant conscript (Jackie Chan) and a wounded general (Leehom Wang). Seeing the opportunity to collect a reward, the conscript ties up the general and begins dragging him back to his homeland. But he soon finds he has to deal with not just his ruthless and highly trained captive, but also the back-stabbing relatives who want the general dead.

A labour of love that Jackie Chan has been trying to get into production for two decades, Little Big Soldier is a historical odd-couple comedy that manages to branch tentatively into action, tragedy and character drama. It's not perfect by any means, and to say that it's Chan's best film for years probably tells us more about his recent track record than anything else, but this is clearly a story that its creators believed in and wanted to tell, and that kind of enthusiasm is always infectious.

3.3.11

Thursday Book


Above the Snowline - Steph Swainston

In the harsh environment of the Darkling mountains, two almost-human races are competing for territory: the winged and urbane Awians, and the ruthless, uncivilised Rhydanne. Seeing her people driven to starvation by Awian overexploitation, the uncompromising Rhydanne huntress Dellin seeks help from the Emperor and his immortal Circle of paragons. And the Emperor sees fit to call on Jant, whose half-Rhydanne, half-Awian ancestry makes him the only man in the world who can fly.

But selfish, arrogant, and ashamed of his own heritage, it's not clear that Jant is really the right mediator. And, despite Jant's overconfident condescension towards his new charge, is he really the one who's in danger from Dellin? Could she even be the only woman in the world with what it takes to break his hardened, misogynistic heart?

The end of the third novel in Swainston's superlative Fourlands fantasy series featured such a breathtaking, tear-jerking twist that I was absolutely desperate to find out what happened next. And so I must confess I was disappointed to learn that the fourth book was a prequel. A prequel set in a time when our dashing anti-hero is not wrestling with his addiction to a drug that also transports him into the bizarre alternate dimension of the Shift. A prequel set in his backwards homeland rather than the front lines of the Fourlands' war against giant Insects. No addiction, no Shift, no Insects... Is there any meat left on Swainston's premise when you tear out these seemingly vital organs?

The answer, I quickly realised, is, "Yes, don't be stupid." I love these books so much because of Swainston's ability to imagine the most outlandish, out-of-this-world settings and characters and then incorporate them into properly plotted, intricately characterised, convincingly detailed stories. This is an author who can write a scene in which a giant insect tears the wings off a man and leave you wincing at the anatomical veracity she lends not one, but two impossible creatures. The Darkling mountains may be a lot more grounded than the most surreal locations Jant has encountered in the Shift, but this is still a highly imaginative story told with that same unexpected realism.

The characters are all sympathetic, even when they're clearly wrong-headed, and the shifting first person narration allows even minor characters the chance to leave an impression (as well as giving us a chance to see the Fourlands without the added tint of Jant's ego). Emotions flow tangibly from the page, and the darkness is balanced with good humour and wit. Above all, though, this is a book, like the three before it, that throws out any and all genre tropes in favour of telling a damn good story.

28.2.11

Strange Creatures in Snow


Joanna Lurie's Oscar shortlisted and rather beautiful animated short The Silence Beneath The Bark is available to watch on Vimeo. Ten minutes of your time that you'll find very well spent.

Via Twitch.

27.2.11

By the way...

I won a thing.

Unfortunately not a physical thing, but a thing nonetheless.

21.2.11

Monday Movie: Winter's Bone


In the harsh and impoverished Ozark mountains, 17-year old Ree has put her life on hold to look after her younger siblings and mentally ill mother. But when it looks like her drug-dealing father may have skipped bail, risking their home and land in the process, Ree resolves to hunt him down herself.

Like its setting, Winter's Bone is harsh but beautiful - a film that coolly nurtures your emotional engagement even while maintaining a tense air of menace and distrust.

19.2.11

Saturday Snow Moon

Credit: NASA/JPL/Space Science Institute
More information

A nice, full-on view of Enceladus against the clouds and rings (shown here in monochrome) of Saturn.

17.2.11

Oh Yes He Can


Thatcher claimed there was no such thing as society. Now the next generation of Tories is along to smother society with a pillow and retroactively prove her right.

14.2.11

Jill Valentine's Day



"Did you notice... Barry. He sounded a little flaky."
"Now that you mention it... yeah."


"September 28th.
Daylight...
The monsters have
overtaken the city.
Somehow...
I'm still alive..."


"The end of Umbrella is just a question of time. But..."


"Get yourself together! Wake up! Jill Valentine!"

7.2.11

Monday Movie: Ong-Bak


When thugs make off with the head of Ong-Bak - the cherished Buddha statue of a simple rural village - naive local Ting (Tony Jaa) is dispatched to track it down. Following the trail to bustling Bangkok, Ting quickly gets mixed up in drugs, gangs and an illegal fight club. It's a good thing he's a consummate practitioner of Muay Thai...

Although the weak characterisation and plot are on a par with plenty of other martial arts films, director Prachya Pinkaew's Ong-Bak is beautifully shot, often surprisingly atmospheric, and Jaa's physical prowess is a sight to see in itself.

6.2.11

How I learned to stop worrying and love Matt Anderson.


So I thought that ITV's Primeval flailed a bit in its third season, struggling to recentre itself around the gaping absence of Douglas Henshell's solid performance as monomaniacal Nick Cutter. Cheeky Danny was a likeable replacement, but he didn't really seem to have a very good reason to be there. And then ITV tried to put the show out of its misery altogether. Perhaps, I pondered sadly, none too soon.

Fortunately, the world knew that civilisation without Primeval is no civilisation at all. A semi-international team of TV studios banded together to bring at least two more seasons to our screens. But was it all for nought? Watching the first episode of series four, I was disappointed to see that the team leader is now this Matt fellow (above, middle, played by Ciarán McMenamin) who seems a bit too much of a bland everyman. If he's the show's heart, I thought, it's barely started beating again.

And I thought that because, when it comes to television at least, I am a jaded, cynical, judgemental fool. Pretty quickly it becomes clear that Matt has a Secret with a capital S, something tied deeply into the show's mythology. His ordinariness is a carefully constructed façade over a passionate, conflicted, potentially dangerous core. Oh, and there's a doomed romance in there as well. Basically, Matt is my new favourite character, and his key scene in the season finale had me welling up.

Or it would have done if I was prepared to admit blubbing over what is always, at its heart, a dodgy-CGI-creature of the week show.

5.2.11

"You sure you're ready for this?"


"Only one way to find out."

4.2.11

Friday Space Rabbit Blogging



Bucky! Captain Bucky O'Hare.

This is pretty much my childhood in a nutshell.

2.2.11

So this is my country.



Fortunately, I get to just say that I'm English.

31.1.11

Monday Movie: District 13


In the not-too-distant future (well, actually, 2010) the French government walls off the most crime-ridden banlieues and withdraws all public services from those within - including law enforcement. But when the crime lord who rules over Banlieue 13 gets his hands on the worst possible loot, maverick cop Damien (stunt man and martial artist Cyril Raffaelli) is forced to team up with local vigilante Leïto (David Belle, founder of parkour) in a race against the clock to get into the district and prevent catastrophe.

Although Luc Besson has directed an extremely diverse array of films, from surreal love stories to science fiction epics, the films that he writes and produces tend to fit a certain mould. Okay, Taxi, The Transporter and Kiss of the Dragon may be rather different shades of action movie, but they're all cut-down thrill rides with slightly woolly plots and a surprisingly strong emotional core. District 13 definitely ticks all the boxes, but if you haven't been sold on the style before, perhaps the world's first freerunning action movie can tempt you into the fold.

As with many cinematographers who take the director's chair, Pierre Morel shoots a good looking film, depicting the urban decay of his setting, and the tattooed, shaven-headed machismo of his actors with perfect framing and loving attention to detail, while the adrenalin-pumping action sequences are finely edited into quick-fire roller coasters where it's nevertheless still easy to make out what's happening. And thanks to that little pinch of Besson magic, the cast is strong, and the characters memorable - whether you're cheering them on, or booing and hissing. My only complaints are that the sole female character is stuffed pretty deep into the refrigerator, and the two stonking great action scenes that introduce David and Cyril respectively easily outshine much of what follows.

28.1.11

Friday Making Of Blogging



I know I'm normally the one complaining that the marketing-led discussion of video games fixates on their graphics technology, but using cool new techniques like this to incorporate reacting to the duplicitous, ambiguous characters of a typical film noir into your gameplay is just the kind of new development I can get behind.

(Game Central got a nice preview of how this integrates into the game.)

26.1.11

Ruddy

Image Credit: NASA/JPL-Caltech/Cornell/ASU

With a little help from her friends on Earth, Opportunity returns this awesome colour panorama of the crater she's exploring. It's well worth clicking for the full resolution JPEG on the Photojournal page to see all the lovely little details.

20.1.11

Thursday Book


Coraline - Neil Gaiman

I've carefully avoided the film version of Gaiman's Stardust because I loved the book so much I don't want to risk changing my memories of it. Which is kind of the opposite from my relationship to Coraline. As a fan of Henry Selick, I saw the film version first, and was surprised to find the book comparing unfavourably, at least during the beginning and middle. In this version, Coraline isn't really much taken in by the "other" house and family that she finds through a bricked up door in her new home, and while most film adaptations leave things out, a lot of the coolest parts of Selick's vision are clearly his own, and not Gaiman's.

But then the book comes into its own in the final act, charting quite a different course of creepy scares and ghostly resolutions. And there's also the simple fact that this is here a culturally British story, despite its Americanisation for the silver screen (after Harry Potter, I thought Hollywood had gotten over that?) And yet, while this is an excellent read, I have to admit that, for me, the film took it to another level.

15.1.11

Martian Sandpit


Opportunity sends us this nice snapshot of the crater she's currently studying.

14.1.11

Friday Trailer Blogging



For Takeshi Kitano's Sonatine. Probably my favourite trailer of all time.

Contains violence, flashing lights and beautiful imagery.

10.1.11

Monday Movie: Metropolis


Inspired by the words of the mysterious and beautiful Maria, spoiled Freder Fredersen descends into the depths of his father's metropolis and sees for himself how terrible conditions are for the toiling workers that built it. Little does he know that his father plans to use a robot clone of Maria as an agent provocateur, inciting the under-classes into sowing the seeds of their own demise.

I have to admit that, as much as I pride myself on enjoying movies of all stripes, types and forms, I struggled to appreciate Metropolis in its previous best restoration, in which all of the sequences believed forever lost when Fritz Lang's original version was re-cut for American audiences are marked by mere place-holders. But the discovery of a complete (if badly damaged) copy in a small museum in Buenos Aires finally allows the film to be seen in a much more watchable form. Two short sequences are still missing (and after this miraculous find its too much to hope that they'll ever turn up), and the Buenos Aires footage is of a markedly lower quality than the rest of the film, but this only serves to underscore the fact that a lot of the most awesome parts of Metropolis were butchered.

Seeing it in its almost complete glory, I finally find myself able to get into the film and lend it the admiration I wasn't sure it deserved. It's not just the visionary depiction of a timeless city where gothic architecture survives in the shadows of massive art deco superstructures, but Gottfried Huppertz's incredible score (which is a pleasure to listen to in itself); Brigitte Helm's fantastic performance as both the humble, saintly Maria and her skittish, sexually-charged doppelgänger; the dense and simplistic cocktail of 1920s hopes and fears about everything from Communism to technological advancement; and, more than anything, the singular combination of pulp sensibilities, epic themes and masterful imagery that's as breathtaking now as it was over eighty years ago.

6.1.11

Thursday Book


We Danced All Night: A Social History of Britain Between the Wars - Martin Pugh

As a novice on the subject, I can't claim to hold any opinion on the success of what Pugh believes is an attempt to redress established modern misconceptions about this period. I will say that I was drawn to this particular book because, as the title implies, it takes a positive view of twenties and thirties Britain.

And it's also easy to be impressed by the effort Pugh takes to be as broad as possible - which means both covering often specialist subjects such as aviation and motoring, and ensuring that each topic is related to every relevant sector of society (and region of the country). There is, for example, a dedicated chapter on the changing role of women - but Pugh also touches on this subject in relation to every other, from sport to the decline of the aristocracy.

It does make things a little repetitive at times, but it also means that each chapter feels like a comprehensive overview of each facet of the inter-war period.

5.1.11

Up high, down low.

Credit: NASA/JPL-Caltech/Univ. of Arizona
More info

"I see you, little rover! Muahahahahaha!"

Credit: NASA / JPL
Larger version

"But-but where are you, MRO?!"