18.7.08

Friday Quistis Blogging


There is something about Quistis Trepe. I am not sure what it is.

8 comments:

chiya said...

She looks smart.

tinker said...

You're a glasses man?
I wouldn't know really, she's not my type :)

diddums said...

It's the nose. :-)

Zhoen said...

I like her.

Terry said...

I liked her in Final Fantasy VIII, but the whole approach to her character by the writers really bugged me. Like, she apparently has a crush on Squall at the start of the game, but that mysteriously goes away as soon as Rinoa shows up (debate - is Rinoa actually Ultimicia?) and she pretty much has zero role in the game from there on out.

Her fleeting affections are kinda explained in that dreadful northern garden scene, I suppose, but not in any kinda convincing way :(

Pacian said...

@Chiya: That is part of it, I am sure.

@Tinker: Glasses? No, that can't be it.

@Diddums: Actually, I don't think they had quite enough polygons for her nose, really.

@Zhoen: Me too!

@Terry: Well, yes and no. Quistis is a reserved character, you get the impression that she keeps a lot pent up inside, but she does let it out a little after Squall dances with Rinoa, and in the Training Centre. The pivotal scene, I think, is at Edea's orphanage, when she talks about how her affection for Squall was actually sisterly, but she hadn't realised until then.

In general, though, you're right. Beyond a certain point, Squall and Rinoa are the only characters still being developed, and it's a bit of a slap in the face for fans of the others.

Terry said...

Ah, but that "pivotal scene" is what I meant by the northern garden scene - it feels so tacked on and... well, unconvincing! It's like the writers just suddenly remembered that element and decided to write it out of the story as quickly as they could...

Actually, I probably only think that because for me that whole scene is the worst in the game. That memory element of the story was totally unnecessary, for me it really cheapened the whole experience.

Pacian said...

It wouldn't be a proper JRPG without an amnesia/time travel plot, though, surely?

Having your characters discover that they coincidentally have a deep relationship they weren't aware of is a bit cheap, yes, but I also like that they introduced a kind of haunting side-effect to the use of GFs.