TIGSource are holding a 'B-Game' competition, looking for games so bad they're good. I couldn't resist, and neither could about a million other people. My idea for a fundamentally flawed concept was to try and come up with the computer game equivalent of The Seventh Seal. After a lot of head scratching I decided that what that actually meant was that the aim of the game must be to come to terms with the fact that you can't really 'win' or solve the mystery or anything.
To that end, I'm writing a mostly text-based game with hundreds of different options, all of which either (i) uncover more options (ii) kill you or (iii) do nothing helpful at all.
The competition closes on September 13th.